A year of work, no date
Bungie has finally put a clock on getting Destiny 2’s vaulted campaigns back, and it is a long one. What it hasn’t put on the calendar is the thing most players want: a day they can actually load in.
The timeline comes from the first “Bungie Community Update” on Bungie.net, posted on 29 October 2026 as a Q&A with head of product Josh Deane. Bungie’s own account runs like this: in June it secured an “initial greenlight to begin scoping the work”, and in September it validated its assumptions. “Right now, we are in our pre-production, proof-of-work stage,” Deane says, and Bungie expects that part to last “until roughly January/February”. After that, “we expect full production will be about 12mos. to fully complete the porting process. It’s a lot of content.”
What Bungie says comes back first
Bungie calls this the first pass for unvaulting, “available to all players”, and says it is aimed at making the campaign slate “whole again”. The activity content it is specifically targeting from vaulted expansions is:
- Red War, Forsaken, Curse of Osiris and Warmind campaigns
- Strikes from those releases
- Raids and Raid Lairs from those releases
- The Menagerie activity, with reprised rewards

Menagerie is the one Bungie singles out, saying it “holds a special place in our hearts” after years of community requests for a return. We think that’s the right call for a studio rebuilding goodwill: it is a cheap-sounding promise to make and an expensive one to break.
Stretch goals, and a list of things that aren’t coming
Bungie splits the rest into two groups. The “stretch goals” it is investigating, for unvaulting launch or after, are free roam destinations (Public Events, Lost Sectors, Escalation Protocol and so on), seasonal activities from Sundial (Season 9) to The Coil (Season 23), Raid and Raid Lair weapon updates, and PvP maps. It adds that legacy Raids need “a deeper chase” that it may not be able to address upfront.
A final group currently has no path to an update “for technical and/or strategic reasons”: an updated New Light experience, seasonal story missions, the Gambit map Kell’s Grave, and seasonal hubs such as the Eliksni Quarter. Deane says some of that work “could come at a cost for what we want to build for you in the future”. That is a plain admission that unvaulting isn’t free, and it is more useful than a glossy list of promises. Elsewhere in live games, League of Legends Classic ending its run in January 2027 is a very different story, but it shows how much a long-running game’s content can change.

No Destiny reveal at The Game Awards
The blunter message comes near the end. “Knowing we are early in incubating our future and actively working on projects to bridge us to that new home, don’t expect us to make a Destiny announcement at the TGA’s this year, or to randomly drop a logo that sets the world on fire right away,” Deane writes. His summary: “We get there when we get there.” GameSpot, which picked up the line the next day, headlined it as a warning not to expect Destiny 3 there; Bungie’s post never uses that name.
Bungie does tease what it calls anchors for Destiny’s future: a Destiny 2 “Celebration” beyond Monument of Triumph, a Destiny “Legacy” effort aimed at serving the “whole experience” where players play today, and a third item listed only as “Redacted”. Each gets a progress bar, and Bungie is “targeting February for our next major comms update”. Another live game with plans in motion is ARC Raiders, which is testing PvE-only lobbies.
Our read: this is the most candid thing Bungie has said about Destiny in a while, and the numbers are the point. Pre-production to roughly January or February, plus about 12 months of full production, is our own arithmetic for a finish somewhere around early 2028. Bungie hasn’t said that, hasn’t given a release date, and hasn’t said whether any of it will arrive in pieces before then. Until it does, treat “on track” as a status report, not a schedule. The next real checkpoint is February.
Sources checked 1 November 2026: Bungie.net’s October 2026 Community Update, The Verge and GameSpot.


